Isandra is a small game about scaling vases. It was made by two people in 48 hours for the GMTK Game Jam 2024 with the theme "Built to Scale".
At game jams, I enjoy trying styles that push me out of my comfort zone. For Isandra, I aimed for a highly rendered, painterly look and learned pretty quickly that this is not always the smartest choice for a time-critical project.
Read MoreThe game was programmed by Leo Schweiger, who also did most of the level design. We received very positive feedback for the final look of the game and scored quite high in the style category of the jam. You can play Isandra on Itch.io straight in the browser.