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Isandra

Game Art

Isandra is a small game about scaling vases. The game is a two-person effort, created within 48 hours as our submission to the GMTK Game Jam 2024 with the theme "Built to Scale".

The Design Philosophy

At game jams, I enjoy exploring new artistic styles that push me out of my comfort zone. This time, however, I learned a valuable lesson: while experimentation is great for practice, it's not always ideal for time-critical projects...

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The game was programmed entirely by Leo Schweiger, who also did most of the level design. This two-day endeavour proved to be a valuable learning experience, teaching me a lot about time management and juggling multiple projects. We recieved overwhelmingly great feedback for the final look of the game, and scored quite high in the style category of the jam!

You can play Isandra on Itch.io straight in the browser!